скачал модели с этого сайта-там 4 папки- заменил их на сервере в models\player\папка модели зашел на сервак и ничего не поменялось. так же слышал, что можно поставить модель админа и VIPа (чужого или терминатора к примеру).----Поделитесь кто знает как. Скажите, что я не так сделал?????????
вот ОНИ http://cs-strikez.clan.su/load/modeli_igrokov_cs_16/t_pack/masked_pack/70-1-0-3121 но есть и другие(для випа , админа) терминатор, чужой, агент Смит, Нитмен-как их поставить????? БУДУ РАД ЛЮБОЙ ПОМОЩИ
KANE180, модели проверил , все нормальные, ссылки вроде не битые, точно правильно устанавливал? Так как я себе попробовал поставить и у меня всё работает.
Плагин sound_download_management.amxx определяет любые файлы для закачки сервер-клиент без исключения. Форматы: *.wav, *.spr, *.mdl, *.wad. ЧАСОМ НЕ ЭТОТ?????????
не пойму что нужно изменить и где прописывать, что на что меняем??????
/*************************************************************************** * sound_download_management.sma * version 1.2 Date: 1/20/2003 * Author: Eric Lidman ejlmozart@hotmail.com * Alias: Ludwig van Upgrade: http://lidmanmusic.com/cs/plugins.html * * This a a system for managing your sound downloads to clients. You can * specify some sounds to download to clients regardless of the map they * join on, also you can make some sounds only download to clients for * certain maps. The advantages of using this plugin instead of res files * are many. If you want sounds to download to clients no matter what map * they play on, you need to specify that sound in every single .res file. * Also, this simplifies the management of sound downloads. It is easier to * see what you are downloading to people if you have a single list to work * of off rather than a zillion individual .res files. * * Setup: You should create a file in your ..addons/amxx/custom/ folder called: * MASTER_SOUND_DL_LIST.txt, if you dont, the server will make one for you * which you can modify and add to as you please. That file should be set * up like thisup like this: * * FORMAT: ACTUAL EXAMPLE: * * #ALL #ALL * sound lol.wav * * #mapname #de_dust * sound gnyso/2_bonjour.wav * sound misc/PartyMusic.wav * * #mapname #cs_italy * sound gnyso/2_ELMO.wav * * Download as many as you want, but see warning-2 below. * * Warning-1: Unlike .res files, you should not put "sound" in the path to * your sound. sound/something.wav should be listed as simply something.wav * if the list file. sound/misc/elmo.wav would be misc/elmo.wav and so on. * * Warning-2: Be aware of how much you are downloading to people. I have a * standard where I limit sound downloads to 300kb per map or thereabouts. * That takes the average client 1-2 minutes to download off your server. * #ALL counts for every map, so take that into account when figuring how * much you can get away with downloading to a client before they lose * patience and decide to drop and go to another server where they can * actually play and not have to wait years for your downloads to finish. * * NEW: Can download sprites and models as well. For this type of download * the default path is not sound, it is your mod directory. These files * you may include right along with the sounds in the same * MASTER_SOUND_DL_LIST.txt file. Examples: * * #ALL * models/bowling_ball.mdl * vox/lol.wav * * #de_dust * gnyso/2_bonjour.wav * misc/PartyMusic.wav * sprites/scary_ghost.spr * * * Acknowledgements: * Spacedude from the AMX forums for coming up with the original idea for * this plugin and writing its rough draft. * ***************************************************************************/
#include <amxmodx>
public plugin_precache() { new ThisMap[32] get_mapname(ThisMap, 32) new soundfile[128] new line new txtlen new prec_on = 0 if (file_exists("addons/amxx/custom/MASTER_SOUND_DL_LIST.txt")){ while((line=read_file("addons/amxx/custom/MASTER_SOUND_DL_LIST.txt",line,soundfile,128,txtlen))!=0){ if(equal(soundfile[0],"#",1)){ if(prec_on == 1) prec_on = 0 if( (equali(soundfile[1],ThisMap)) || (equali(soundfile[1],"ALL",3)) ) prec_on = 1 }else{ if(containi(soundfile,".wav") != -1){ if(prec_on == 1){ precache_sound(soundfile) } } else if(containi(soundfile,".spr") != -1){ if(prec_on == 1){ precache_model(soundfile) } } else if(containi(soundfile,".mdl") != -1){ if(prec_on == 1){ precache_model(soundfile) } } else if(containi(soundfile,".wad") != -1){ if(prec_on == 1){ precache_model(soundfile) } } } } }else{ write_file("addons/amxx/custom/MASTER_SOUND_DL_LIST.txt","MASTER DOWNLOAD LIST for sounds - replaces res files. Format: read top of .sma file",-1) } return PLUGIN_CONTINUE }
public plugin_init(){ register_plugin("SOUND DOWNLOAD MANAGEMENT","1.2","EJL") }